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WWE

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At Lost Boys I was mostly on Live Ops creating several card series and box packs. I had to follow a set of themes and go through several rounds of team feedback to create the final game ready image. I also worked on in game VFX using a proprietary engine's shader system.

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COSMETICS

One of the consumables for WWE 24k was Cosmetics, which a player could earn. They were created in engine using custom shader effects.

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